In this section, I will detail the main processes I used inside of Maya and other programs which helped me create my final assets. Extrude With most of the assets, …
Read More
While researching the different assets, for some I would go on to the notes app on my phone and sketch a few drawings to help with my idea. As you …
Read More
Another machine I decided to research is Air Hockey machines. These are a common sighting in arcades and are usually pretty standard in terms of their design, in order for …
Read More
My chosen group decided to go with an Arcade/Casino to base our assets off of since we all agreed that the casino limits us, causing an issue to create 10 …
Read More
Above is the fully rendered and illuminated asset design for the space fighter game. This design is totally unique and was thought of myself. It features coloured buttons and joysticks …
Read More
Here is the selection of playing cards, fully rendered and illuminated. As previously stated I chose the only make a select few cards for this scene and therefore made sure …
Read More
Above is the fully textured dance machine. This was two sections to texture; the screen and the dance floor. The dance floor was created by making 5 blocks with custom …
Read More
For the rubber mallet, I chose a simple rubber texture and created a wooden style surface myself to apply to the handle. I made sure the hammer head itself was …
Read More
Here is the final render for the Wack-A-Mole machine. The machine features 5 bear assets popping up at different heights surrounded by yellow rings with text above. The machine also …
Read More
Space Fighter Game Machine Here i have created my own style of game, which would be a multiplayer space fighter game and be placed in the casino. I have made …
Read More