
For the rubber mallet, I chose a simple rubber texture and created a wooden style surface myself to apply to the handle. I made sure the hammer head itself was shaded to show that it is rubber and not metal.
However I would try and clean up the edges on the textures if I were to try this again as some angles may show the edges of the texture where they actually should be smooth.

Here is the fully textured render of the casino chips. I chose to go with a red chip for these and designed the ‘100’ value myself. I use photoshop and made sure the sections where all equal and alternatively coloured like a real casino chip.
As previously mentioned, in the future I would have created more values such as a green colour way for 50 or purple for 200 for example and added them around the product to add more depth to the scene.

