3.Assets 5/6

Stool

Above is the wireframe screenshot of the stool I decided to create for the casino/arcade. I wanted to make the stool slightly more unique than a regular stool and therefore added an extra base to the lower part which would realistically add more support and gives the user a strong place to put their feet. The stool needed to represent something you would see in a casino at least, and therefore had to be simple but also complex enough to show it would be a strong item in person. I even decided to add a height adjustment handle which is supported by the stand being separated in to two parts, so one of them can go in the other to change the height when the handle is pressed.

Playing Cards

Here is the wireframe for the playing cards I created for the casino. Similar to the casino chips, instead of creating just one card, Ive made a bunch and placed them at angles and different heights to try and make the scene realistic as if it was on a poker table for example.

If I were to create these again, I would possibly try include a deck rather than just a few cards and additionally explore other ways to create them. I say this because I believe the poly counts of the item exceed what realistically they should be for the simplicity of the asset.

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