Wackamole Machine

Above is the wackamole wireframe featuring the backboard and bear assets that are included in the product. I aimed to have a backboard for the screen to be placed on and have the main base for the bears to pop up from. In addition I added some diagonal sides to add some further detail to the product however I think when doing this, it impacted something else and created a small visual glitch when rotating which unfortunately is something I was unable to fix without totally recreating the machine.
The bears were assets I created individually and textured to then be placed in various heights in the machine to give off the effect that the game is in operation.
This asset was one of the first I created and therefore I would say it could have been improved with more time due to the knowledge I picked up in the later weeks.
Casino Chips

Here is the wireframe view of the stacked casino chips, all which are slightly off centred for a more realistic look. I attempted to stack them as you would see in a casino, hence why they’re not perfectly on top of each other. Although this was a very simple asset to create, I needed to make sure they were an appropriate size and be exactly circle to get the authentic feel of a casino chip. One thing I could’ve done to improve this asset would be to have designed more values for the chips and created a larger stack.

